MonkeyTrial are:
Shaun Bailey: guitars, octave mandola, synthesisers, geometry
Clive Mollart: keyboards, synthesisers, terraforming
It's difficult to put a date on when MonkeyTrial actually started. We often
performed ambient sections while gigging with one our earlier bands in the
1990s, and at some point we decided to take the idea further, calling the
project MonkeyTrial (combining part of our previous band's name and the title of
a Japanese TV program, in case you wondered).
In 1998 we completed our first CD, recorded in a local studio during quiet
periods. It expanded on our earlier ambient ideas to create an individual brand
of soundscapes, electronica and layered guitars. Following that, MonkeyTrial
went into a period of hibernation while Clive set up a design company and Shaun
started a family. Neither of us stopped writing and recording music, with Clive
contributing to ccMixter.org.
Restarting MonkeyTrial, we completed 'un' in January 2010, naming it to possibly
represent a fresh start (one), or maybe to represent a prefix to some missing
word (the name was chosen as much for its shape as anything else).
Our next project involved the construction of an interactive outdoor sound
installation at a RHS exhibition later in the year and was awarded a silver
medal as well as drawing hugely positive responses from the people who
interacted with our sound garden (see our BBC interview and YouTube video below). We intend to develop these ideas further as a
way to present our ambient music in real-time.
Shaun Bailey
I remember taking an audio polyphony test at school, probably around the age of
8, after which I was given the option of learning to play the violin, which I
turned down. For several years after that I carried the idea around in my head
that I had some kind of musical ability, even though there was little evidence
to back that up. An encounter with an electric guitar at the age of 14 changed
everything. It was obvious to me that I should play the guitar.
In the 1980s I moved to Yorkshire to study physics at Leeds University. While
there I met some interesting musicians. I transferred what I'd learnt on the
guitar to the keyboard in order to use synthesisers, and I became familiar with
recording techniques and sequencer programming, becoming continually more
interested in textures and soundscapes. A good time was had by all.
After that I met Clive Mollart through a mutual friend and bass player, joining
their band despite them originally planning it to be an electronic duo (it then
added a drummer). The band finally ran out of steam sometime in the 90s, and
since then I've mainly worked on music with Clive Mollart as MonkeyTrial.
I use electric and acoustic guitars, a guitar synthesiser (often looped), an
octave mandola, keyboards and sequencers. I'm equally comfortable with ambient
minimalism, vintage guitar tones and shredded processed noise, depending on the
requirements. I'm interested in the immersive, textural and structural aspects
of music, and I'm also fairly album-oriented. I like to create collections of
music that cover a lot of ground stylistically but also are bound together by
some common threads.
Clive Mollart
My first memory of playing a keyboard was on my parents' foot pedal organ which
was eventually chopped up for firewood! I can remember having to concentrate on
playing and pumping the bellows with my feet at the same time, which wasn't easy
until I was much older. Sadly, with the demise of the organ my playing ability
dwindled.
Then several years later I stumbled upon a Yamaha CS5 synth, and the pedal organ
memories flooded back. I have since purchased and sold a great many synths, some
of them classics that I now wish I'd kept.
I played keyboards with various local rock bands in the 80s and 90s, discovering
in the end I was much happier creating music rather than playing in front of a
crowd. I retreated to my home studio and worked on material for the first
MonkeyTrial CD. At that point I was hooked.
I have also collaborated with various artists on ccMixter.org and release my own
music under the pseudonym Planck.
I am inspired by the sonic structures within music, and the use of audio
installations in the environment. I've used these techniques to design
various audio therapy gardens using my skills as an award winning landscape
designer, opening up new opportunities as an installation artist.
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